{"meta":{"slug":"pterodactyl-egg-voyagers-of-nera","name":"Pterodactyl Egg Voyagers Of Nera","category":"voyagers_of_nera","source":"pelican","owner":"pelican-eggs","repo":"games-steamcmd","branch":"main","path":"voyagers_of_nera/pterodactyl-egg-voyagers-of-nera.json","rawUrl":"https://raw.githubusercontent.com/pelican-eggs/games-steamcmd/main/voyagers_of_nera/pterodactyl-egg-voyagers-of-nera.json","indexedAt":1792246788483},"egg":{"_comment":"DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO","meta":{"version":"PTDL_v2","update_url":null},"exported_at":"2025-11-02T10:25:41+00:00","name":"Voyagers of Nera","author":"quinten@pelican.dev","description":" Voyagers of Nera is a cooperative survival-crafting game where you must survive a magical ocean world brimming with lost spirits and deadly monsters. Sail to distant islands, build beautiful villages and surf across the waves with up to 10 players. ","features":["steam_disk_space"],"docker_images":{"Wine Latest":"ghcr.io/parkervcp/yolks:wine_latest"},"file_denylist":[],"startup":"wine BoatGame/Binaries/Win64/BoatGameServer-Win64-Shipping.exe -log  -port={{SERVER_PORT}} & BG_PID=$!; tail -c0 -F ./BoatGame/Saved/Logs/BoatGame.log --pid=$BG_PID","config":{"files":"{\n    \"Saved/PersistedData/CustomConfig/CustomHostServerUserSettings.ini\": {\n        \"parser\": \"file\",\n        \"find\": {\n            \"HostServerDisplayName=\": \"HostServerDisplayName={{server.build.env.DISPLAY_NAME}}\",\n            \"HostServerPassword=\": \"HostServerPassword={{server.build.env.SERVER_PASSWORD}}\",\n            \"MaxPlayers=\": \"MaxPlayers={{server.build.env.MAX_PLAYERS}}\",\n            \"AutosaveTimerSeconds=\": \"AutosaveTimerSeconds={{server.build.env.{AUTO_SAVE_TIMER_SECONDS}}\"\n        }\n    }\n}","startup":"{\n    \"done\": \"Game Server API initialized\"\n}","logs":"{}","stop":"^C"},"scripts":{"installation":{"script":"#!/bin/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: /mnt/server\r\n\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n    echo -e \"steam user is not set.\\n\"\r\n    echo -e \"Using anonymous user.\\n\"\r\n    STEAM_USER=anonymous\r\n    STEAM_PASS=\"\"\r\n    STEAM_AUTH=\"\"\r\nelse\r\n    echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd /tmp\r\nmkdir -p /mnt/server/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\r\nmkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd /mnt/server/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root /mnt\r\nexport HOME=/mnt/server\r\n\r\n## install game using steamcmd\r\n./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n#They need it here ..\r\n./steamcmd.sh +force_install_dir /mnt/server/BoatGame/Binaries/Win64/ +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update 1007 validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk32\r\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk64\r\ncp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n# Define the file path\r\nFILE=\"/mnt/server/BoatGame/Saved/PersistedData/CustomConfig/CustomHostServerUserSettings.ini\"\r\n\r\n# Create the directory if it doesn't exist\r\nDIR=$(dirname \"$FILE\")\r\nif [ ! -d \"$DIR\" ]; then\r\n    echo \"Directory $DIR not found. Creating it...\"\r\n    mkdir -p \"$DIR\"\r\nfi\r\n\r\n# Check if the file exists\r\nif [ ! -f \"$FILE\" ]; then\r\n    echo \"File not found. Creating $FILE...\"\r\n\r\n    cat <<EOF > \"$FILE\"\r\n[/Script/BoatGame.BGCustomHostServerSettings]\r\nHostServerDisplayName=${DISPLAY_NAME}\r\nHostServerPassword=${SERVER_PASSWORD}\r\nMaxPlayers=${MAX_PLAYERS}\r\nAutosaveTimerSeconds=${AUTO_SAVE_TIMER_SECONDS}\r\nEOF\r\n\r\n    echo \"File created and settings written to $FILE.\"\r\nelse\r\n    echo \"File already exists: $FILE\"\r\nfi\r\n\r\nif [ ! -f \"/mnt/server/BoatGame/Binaries/Win64/steam_appid.txt\" ]; then\r\n    echo \"3937860\" > /mnt/server/BoatGame/Binaries/Win64/steam_appid.txt\r\nfi\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"","container":"ghcr.io/pelican-eggs/installers:debian","entrypoint":"bash"}},"variables":[{"name":"Auto saveTimer Seconds","description":"How often your server will automatically save. It’s not recommended to adjust this setting unless you specifically have a reason to.","env_variable":"AUTO_SAVE_TIMER_SECONDS","default_value":"300","user_viewable":true,"user_editable":true,"rules":"required|int|between:10,900","field_type":"text"},{"name":"Auto Update","description":"Automatically update the server on startup","env_variable":"AUTO_UPDATE","default_value":"1","user_viewable":true,"user_editable":true,"rules":"boolean","field_type":"text"},{"name":"Display Name","description":"The public name of your server other players will see when browsing servers.","env_variable":"DISPLAY_NAME","default_value":"My_Super_Cool_Server","user_viewable":true,"user_editable":true,"rules":"required|alpha_dash|max:30","field_type":"text"},{"name":"Max Players","description":"The maximum number of players allowed to be connected to your server at once.","env_variable":"MAX_PLAYERS","default_value":"10","user_viewable":true,"user_editable":true,"rules":"required|int|between:0,10","field_type":"text"},{"name":"Server Password","description":"The password required for players to join your game.\n\nA blank value means the server will not be password-protected and is joinable by any player.","env_variable":"SERVER_PASSWORD","default_value":"noonewilleverguessthis","user_viewable":true,"user_editable":true,"rules":"nullable|alpha_dash","field_type":"text"},{"name":"App ID","description":"","env_variable":"SRCDS_APPID","default_value":"3937860","user_viewable":false,"user_editable":false,"rules":"required|in:3937860","field_type":"text"},{"name":"Windows Install","description":"","env_variable":"WINDOWS_INSTALL","default_value":"1","user_viewable":false,"user_editable":false,"rules":"boolean|in:1","field_type":"text"}]},"readme":"# Voyagers of Nera\r\n<!--Please remove these comments and irelevent parts for the server egg your adding before summiting a PR request-->\r\n\r\n## From their [Steam](https://store.steampowered.com/app/2686630/Voyagers_of_Nera/)\r\n\r\n## Installation/System Requirements\r\n<!--Make changes to reflect the server minimum/recommended hardware specs-->\r\n## Installation/System Requirements\r\n|  | Bare Minimum | Recommended |\r\n|---------|---------|---------|\r\n| Processor | Almost any proccessor will work (AMD64 only) | -|\r\n| RAM | 5 GiB | 6 GiB |\r\n| Storage | 6 GiB | 8 GiB |\r\n| Network | Any reasonable speed |- |\r\n| Game Ownership | Not needed | * |   \r\n\r\n## Server Ports\r\n\r\nPorts required to run the server in a table format.\r\n\r\n| Port    | default |\r\n|---------|---------|\r\n| Game    | 27700   |\r\n| Game +1 | 27701   |\r\n\r\n\r\n\r\n\r\n"}