{"meta":{"slug":"pterodactyl-garry-s-mod-reworked","name":"Pterodactyl Garry S Mod  Reworked","category":"gmod","source":"pelican","owner":"pelican-eggs","repo":"games-steamcmd","branch":"main","path":"gmod/egg-pterodactyl-garry-s-mod--reworked.json","rawUrl":"https://raw.githubusercontent.com/pelican-eggs/games-steamcmd/main/gmod/egg-pterodactyl-garry-s-mod--reworked.json","indexedAt":1792246788483},"egg":{"_comment":"DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO","meta":{"version":"PTDL_v2","update_url":null},"exported_at":"2024-09-12T19:18:10+02:00","name":"Garry's Mod - Reworked","author":"vilhelm@prytznet.se","description":"Garry's Mod, is a sandbox physics game created by Garry Newman, and developed by his company, Facepunch Studios.","features":null,"docker_images":{"ghcr.io/parkervcp/games:source":"ghcr.io/parkervcp/games:source"},"file_denylist":[],"startup":"./srcds_run -game garrysmod -console -maxplayers {{MAX_PLAYERS}} -port {{SERVER_PORT}} +ip 0.0.0.0 +map {{SRCDS_MAP}} -strictportbind -norestart +sv_setsteamaccount {{STEAM_ACC}}","config":{"files":"{}","startup":"{\r\n    \"done\": \"gameserver Steam ID\"\r\n}","logs":"{}","stop":"quit"},"scripts":{"installation":{"script":"#!/bin/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: /mnt/server\r\n# Image to install with is 'ghcr.io/parkervcp/installers:debian'\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n    echo -e \"steam user is not set.\\n\"\r\n    echo -e \"Using anonymous user.\\n\"\r\n    STEAM_USER=anonymous\r\n    STEAM_PASS=\"\"\r\n    STEAM_AUTH=\"\"\r\nelse\r\n    echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd /tmp\r\nmkdir -p /mnt/server/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\r\nmkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd /mnt/server/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root /mnt\r\nexport HOME=/mnt/server\r\n\r\nSRCDS_APPID=4020\r\n\r\n## install game using steamcmd\r\n./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk32\r\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk64\r\ncp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"","container":"ghcr.io/parkervcp/installers:debian","entrypoint":"bash"}},"variables":[{"name":"Map","description":"The default map for the server.","env_variable":"SRCDS_MAP","default_value":"gm_flatgrass","user_viewable":true,"user_editable":true,"rules":"required|string|alpha_dash","field_type":"text"},{"name":"Steam Account Token","description":"The Steam Account Token required for the server to be displayed publicly.","env_variable":"STEAM_ACC","default_value":"","user_viewable":true,"user_editable":true,"rules":"required|string|alpha_num|size:32","field_type":"text"},{"name":"Player Slots","description":"The amount of player slots on the server.","env_variable":"MAX_PLAYERS","default_value":"32","user_viewable":true,"user_editable":true,"rules":"required|integer|max:128","field_type":"text"}]},"readme":"# Garry's Mod egg\n\nA copy of the one already available with the panel with the addition of the \"maxplayers\" setting."}