Mount & Blade II: Bannerlord

mount_blade_II_bannerlord· pterodactyl / game-eggs
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A strategy/action RPG. Create a character, engage in diplomacy, craft, trade and conquer new lands in a vast medieval sandbox. Raise armies to lead into battle and command and fight alongside your troops in massive real-time battles using a deep but intuitive skill-based combat system.

Exported:Author: josdekurk@gmail.comVersion: PTDL_v2
README
# Mount & Blade II: Bannerlord

## [Documentation](https://moddocs.bannerlord.com/multiplayer/hosting_server/)


## Installation/System Requirements
<!--Make changes to reflect the server minimum/recommended hardware specs-->
|  | Bare Minimum | Recommended |
|---------|---------|---------|
| Processor | *AMD64 only* | *-* |
| RAM | *4 GiB* | *8 GiB* |
| Storage | *5 GiB* | *8 GiB* |
| Network | *60 packets to each player and each packet is less than 1.5 kilobytes* | *-* |
| Game Ownership | *Needed for the game token* | *-* |

## Server Ports

Ports required to run the server

| Port    | default |
|---------|---------|
| Game    | 7210 (UDP)   |

### Notes

You need to get your own AUTH token to run this server generated by an offical client

[YT](https://www.youtube.com/watch?v=9Hvuz12Bfzg)
[Docs](https://moddocs.bannerlord.com/multiplayer/hosting_server/#generating-a-token)
Startup Command
cd /home/container/bin/Win64_Shipping_Server/ && wine DedicatedCustomServer.Starter.exe /port {{SERVER_PORT}}  /dedicatedcustomserverauthtoken "{{AUTH_TOKEN}}" /dedicatedcustomserverconfigfile tdm_config.txt _MODULES_*Native*Multiplayer*DedicatedCustomServerHelper*_MODULES_