Squad
Squad is a 50 vs 50 multiplayer first-person shooter that aims to capture combat realism through communication and teamplay. Major features include vehicle-based combined arms gameplay, large scale environments, base building, and integrated positional VoIP for proximity talking & radio.
Exported:Author: brycea@terrahost.cloudVersion: PTDL_v2
README
# Squad-egg ## Squad Squad is an online multiplayer first-person shooter that aims to capture combat realism through communication and teamplay. ## Required Ports Squad requires 5 ports | Port | default | |----------|---------| | Game | 7787 | | game +1 | 7788 | | Query | 27165 | | Query +1 | 27166 | | Beacon | 15000+ | For additional servers please increase the beacon port by 1 ## Features - [Wine Integration: Runs Squad servers through Wine, allowing you to leverage Windows-based server executables on Linux platforms. - [Mod Support: Full support for downloading and configuring mods directly through steam. - [Scripts: Includes scripts for easy setup and management of the game server, including installations and updates. ## Credits ### Autors: - [@Fakhry](https://github.com/fakhry7050) - [@Rectofen](https://github.com/Cloud9OS) - [@Ghoti](https://github.com/sergelouie6) - [@Cartitarul](https://github.com/fakhry7050) These individuals have contributed to the development of the eggs either by direct code contributions, testing, or providing insights and documentation help.
Startup Command
/home/container/SquadGame/Binaries/Linux/SquadGameServer SquadGame Port={{SERVER_PORT}} QueryPort={{QUERY_PORT}} -beaconport={{BEACON_PORT}}